﻿using System;

namespace Terraria.Enums
{
	// Token: 0x0200046E RID: 1134
	[Flags]
	public enum AnchorType
	{
		// Token: 0x040041B2 RID: 16818
		None = 0,
		// Token: 0x040041B3 RID: 16819
		SolidTile = 1,
		// Token: 0x040041B4 RID: 16820
		SolidWithTop = 2,
		// Token: 0x040041B5 RID: 16821
		Table = 4,
		// Token: 0x040041B6 RID: 16822
		SolidSide = 8,
		// Token: 0x040041B7 RID: 16823
		Tree = 16,
		// Token: 0x040041B8 RID: 16824
		AlternateTile = 32,
		// Token: 0x040041B9 RID: 16825
		EmptyTile = 64,
		// Token: 0x040041BA RID: 16826
		SolidBottom = 128
	}
}
